## Planned Modules - SD Card Reader - VGA Controller - Not sure if the framebuffer is here or in RAM? - Each pixel is 12-bits - Probably fit into 16-bit words in RAM? - Plan on 640x480 - Should we do double buffering? - Audio Controller - Again, not sure how the buffer will work. Might just take in 1KiB as a verilog array? - Control logic - Play - Pause - Volume up/down - Fast forward - Maybe start at 2x, then go to 4x then 8x with more presses? - Rewind, maybe, it's real hard though - DRAM/SRAM controller - We might need this for buffering frames? Not sure if we implicitly can use SRAM with verilog arrays - The SRAM interface is easier but slower - Hopefully we don't need this but who knows - 8 segment display driver - Takes in a play time in seconds and displays it in hour:minute:second - Maybe could take in seconds, minutes, and hours separately? - This would save us from having to do modulo - It'd be easy to check if seconds == 60 and then increment minutes